"If You Can't Stand The Heat, Don't Blow Up The Kitchen." -- Me
About this (WIP) image: Pulling the camera back from the cover art: A ground-based beam weapon fired into a hillside reveals a secret cave and an entrance to the Locusts' 'subseranean' Hollow.
Before I started, I showed the new Gears 3 cover art to some friends and family and asked for their impressions. Those who were unfamiliar with Gears thought the game was about conventional warfare (between humans, on Earth). That makes sense, as the only Locust on the cover art is small and lost in the background haze. So I set out to take the cover art just a bit further, with the aim of clearing up any misconceptions the casual observer might have about the game.
Marcus is the undisputed face, icon, and leading star of Gears of War, so more than anything I wanted a tricked out, detailed version of him (still working on it), with an equally tricked out (and gold) Lancer rifle. The rest of the scene was painted to show that Gears of War is much more than just "a war game". It has everything. Beauty, full immersiion, and with more than a little of the fantastic throughout.
Any feedback, especially suggestions and critiques, are much appreciated!